

Running through the next room causes a cave in which traps you at the summit of the mountain. Walk over the bridge, bomb the wall, and then SAVE YOUR GAME. Enter the doorway on the ledge, then drop down on the EASTERN SIDE and climb the ladder. Look for a hole in the corner (DO NOT DROP OFF THE LEDGE), then jump into the hole.

You'll be up on the ledge now, so climb the ladder on this ledge, grab the chest for a Potion Berry, then bomb the weak wall. Walk through the hole in the wall, and drop down the pit in the next room.Grab the chests on top for a Call Whistle and a Gimel Coin, then head to the south wall and bomb the weak spot with Clive's bombs.

Walk under the arch in the next room, then climb the huge ladder up. From the start, head east one room and then north one room.As you wander the dungeon, beware of the steam coming out of the ground! This dungeon is very confusing, so please follow the steps below exactly. Necrosaurus is fairly powerful, but Spectre can take him out pretty quickly, though Dark Luceid works much better. Virsagos should also be dealt with in the same matter, except they aren't really all that much trouble. So cast Inspire on Thunderdrakes at the beginning of the battle, then take them down as quickly as you can. Its Electrigger is quite a shocking attack to your whole party, and you can't actually hit it until it is hit by a thunder-elemental Arcana. Strategy: The enemy to watch out for is Thunderdrake. Ignore the enemies outside you'll need your strength for this dungeon! well, look for the massive volcano it's very hard to miss! There's a beach on this island, so land there, then search co-ordinates X: 17996 Y: 13136 to find the Dragon's Lair. We're off to see the dragon! Head south from Laxisland and. This town is cleaned out, so rest at the Inn, then board your Sandcraft. Then, check the barrel near the stairs for a Name Tag, and the barrel upstairs for a Gimel Coin. Chat with one to learn something VERY important about dragons something you must remember for the next dungeon. Head inside the central building, and talk to the two people over the counter. MAKE SURE you ASK him! Later on, we'll be talking to him again to start the Telepath Tower Sidequest! Now, head to the northeast corner of town there's a bunch of crates that can be bombed for a Revive Fruit. His name is Roswell, and he mentions something about invaders from beyond the heavens. Head to the northwest corner of town and talk to the guy with the grey hair. Chat with him and agree to take his cursed treasure the Kramer Dolls! These things are used to call random encounters, and can also be used to stimulate and anger bosses hidden inside those holographic archives! Cool, huh? Oh, he also tells you about a mountain to the south where a dragon lives. Lots to do here!įirst things first head to the ARMsmith, checking the barrel outside for a Revive Fruit. Search co-ordinates X: 17780 Y: 19029 to find the town of Laxisland. Now, follow this route.Įasy enough, right? Now, MAKE SURE YOU LAND ON THE EASTERN BEACH, then head northeast. Elbucky causes Misery status and helps his allies with Great Booster, while a Masa Gnome can use Aspsyxiation to kill your team members instantly!Īny way you can, get your Sandcraft back to Jolly Roger. Strategy: The enemies here are mere annoyances, so don't even bother fighting them. You must head to the strait blocked by rocks and defeat Balal Quo Naga.You must purchase the best Sandcraft cannon and equip it.You must speak with Herman in Jolly Roger and learned about a town called Laxisland.Otherwise, make sure you have done the following: If you have been following my walkthrough word to word and doing all the stuff I have told you to, you can skip the steps shown below. 8pĪnyways, before we get started, there are a few things that need to be done before we can begin. Remember what Dessinsey said? We will need aerial transportation to reach our destination, cuz its very location screams provocation! Yes, I know.
